Christina Lassheikki is a research assistant at the Department of Media, Aalto University School of Arts, Design and Architecture. She has an MA in Art Education and is currently studying towards an MA in Game Design and Production at Aalto University. Her first MA thesis deals with learning at game jams. Her previous projects include educational gamification of visual communication teaching for the [Aalto Drawing] platform, and educational escape room design and location-based game development for Aalto Online Learning.
Academic Mindtrek 2020: Playable (research) concepts workshop: translating your topics into tiny games [Link ACM DL] https://doi.org/10.1145/3377290.3377321
CHI Play 2018 (the 2018 Annual Symposium on Computer-Human Interaction in Play): Fair and Encouraging – Developing an Automatic Assessment System in Aalto Drawing [Link ACM DL] https://doi.org/10.1145/3270316.3270318 Student Game Competition Finalist.
Title: Game Jams for Learning – Examining the pedagogical attitudes, ideas and experiences of game jam organizers in the Finnish game jam community
Master of Arts, Art Education. Grade 4 / 5. Advisor: Mikko Sallinen. Aalto ARTS December 2019. DOI: 10.13140/RG.2.2.30192.81921
Download on [ResearchGate] [AaltoDoc]
Med handen på pulpeten och vakande blick – En studie i hur två lärare framställs i sina klassrum på fotografier från 1950- och 1960-talen, Aalto ARTS 2015 [AaltoDoc download] (in Swedish)
Scholarships, grants and awards:
Department of Art, Express Scholarship Grant 2018, Aalto University
Find out more:
A scalable introductory drawing and visual communication course for all Aalto students, implemented as a digital game that automatically assesses the drawings of students and provides clear quantitative and visual feedback. Aalto Drawing is a gameful platform for learning to draw, developed in the Gamifying Learning in Visual Communication research project for Aalto Online Learning.… Continue reading Aalto Drawing
My interest for making games was ignited in 2015 when my boyfriend asked me to come along to the Global Game Jam. It turned out to be incredibly fun, and oddly relaxing, to create a game from scratch in 48 hours. Since, I have been going to 1-3 game jams every year, and am… Continue reading Game Jams for Learning